1.31.2012

our worth made coin


the kickstarter campaign to fund the release of the new album is underway.

part of the reason the album didn't come out last year is lack of money. kickstarter offers a way to raise both money and awareness of an upcoming project, possibly to a wider base of people than the usual channels.

the great thing about it for backers is there's no risk. you can pledge using a credit card, but you're not charged until the campaign is over and the project meets the goal. if the project doesn't get fully funded, no one is charged. if it's successful, the money is paid through an amazon account to ensure the promised rewards get delivered to everyone.

this seemed like a good opportunity to reintroduce a few items from the back catalogue. independent promotion and distribution is difficult, so the results can be uneven. i know there are some people who thought the lathe of heaven was the first release. others weren't aware there was anything out since we were on elfenblut (misanthropy records' non-metal label).

there are also other releases and t-shirts, as well as framed and signed prints of my original photography offered as rewards for donations.

the campaign will run until march 15 2012.

until then, share the video above and the link below if you want this to succeed. thank you.



p.s. the title of this post comes from the lyrics to "counterfeit"

12.19.2011

watching from outside


the video for "bruises never fade" came about on the spur of the moment. as the album release date kept getting pushed back, it seemed time for another video. a more ambitious one has been in pre-production, but delayed. this song seemed the next likely candidate.
i can't be on both sides of the lens, but i don't know any actors. i'm used to shooting inanimate objects for my art photography. so i thought i would use backgrounds, composition, and a human figure to get feelings across.

the figure i used is a visual artist who goes by the name grey heart. she was willing to let me shoot her and give her minimal directions, with the understanding that she was being used as a visual element more than an actor.

the song itself went through a few developments, the most significant one being my realization that it didn't need any melodic guitar (as detailed in an earlier post). i also wanted it to have a slightly distorted, overloaded quality, so the vocals were pushed a bit too hard, and bryin added layers of synth and guitar noise, including an amazing loop that sounds like some wounded beast sobbing. finally, i added the sound of glass crashing backwards in slow motion underneath the chorus.

sonically, there was a slight problem with the original bass guitar, which disappeared on smaller speakers such as laptops and phones - a common problem these days. so the version in the video actually has a replayed synth bass. although it gives the song a colder, more electronic feel, i'll be glad when the album is out so people can hear the original.

10.10.2011

tactile ephemera




the new album is essentially finished, and has been for a few months. the only things to work out at this point are the special packaging and the mastering.

as i've mentioned in earlier blog entries, the engineering aspect of recording has been one of the bigger issues faced. the music is often a delicate balance of sounds and textures that may not easily fit together. it's been a long learning process figuring out mixing tricks and sweet spots.

the goal has been to make an album that not only surpasses our own past work, but also stands up both artistically and sonically to some of my favorite recordings. although we've done a lot towards that end ourselves, for that final step, we need professional mastering.

i've learned a lot about how to make things sound better than they ever have before. but there's a certain objectivity and knowledge that a professional engineer can bring. every major release of ours has been mastered, and the difference between the final mixes and the mastered version has been significant and definitely worth the expense.

as for the packaging, it's always been an important aspect of the final product to me. mass-produced CDs in standard jewel cases don't seem to have much point these days. in a time when people can download anything, nothing feels like it has much substance or value. part of the reason people have turned to vinyl is the cover art. i always strive to make ours fit the project and stand out, and this will be no exception.

7.27.2011

the golden age illusion



"perfect vision" was originally written on acoustic guitar at a faster tempo, and at various early stages had a second middle section, different music for the second half of each verse, and a classical-jazz instrumental intro based on the verses. in the first demo, the drums were more rock than dance, bass guitar was used, there was a minimal keyboard line.

a synth-riff intro that ended up unused was the catalyst for a more electronic approach. whole sections were dropped, others re-written, and the song was re-recorded more like eurodisco with arpeggiated strings.

it was better, except for one thing. i was aping things i dislike in order to mock them to make a point. unfortunately, in the process, the song was becoming too much what was being mocked. so i redid the production from scratch on vintage drum machine and synth. it gives a knowing wink at retro-futuristic nostalgia, while at the same time indulging in a style i actually like.

bryin processed the hi-hats a variety of ways that punctuate the song's intro, outro, and just before the first verse. and more importantly, he added shimmering accents through a twisted series of vintage pedals that sound nothing like the electric guitar he's actually playing (as is often the case).

the audio is a "home-mastered" mix, optimized as best as possible for youtube. the final master should sound better. the video uses footage from the 1980 TV adaptation of aldous huxley's 'brave new world'. it's been re-colored and edited to fit the song. i hope those changes are enough to constitute "fair use". the movie itself is nearly impossible to find officially.

themes in the book were a direct inspiration on some of the song's lyrics, particularly in the middle section. in the same breath, i chose to salute one of the inspirations for the final arrangement of the song. "images of heaven" by peter godwin is a classic slice of new wave that still stands up today.

the overall sound and meaning of the song are also linked both to each other, and to a central issue of the album. the quest for perfection, its possible futility, and the fact that so often we end up looking for it in the past.

1.20.2011

when it's done



as great as it was to get out the "counterfeit" web project, i'm eager to complete the rest of the album.

one of the thinly-veiled messages of that song is a criticism of low-bitrate compressed audio as a sonic baseline for music. MP3s are a great promotional tool. at 320kbps, they can even take the place of other somewhat disposable formats such as the CD single, cassette single, or mixtape. but my ultimate goal is to release uncompressed (in terms of the audio file format, not the dynamic range) recordings, in a physical format. i want them to be associated with specific artwork and design and presented initially in a certain order.

strange how this is now considered old-fashioned. i think of it almost as multimedia, something expressed on several levels: audio, visual, tactile. the final result is more of an art object than a mass marketing tool (which is necessary too...and what MP3s excel at).

i've resigned myself to the fact that this album, more than any other i've worked on before, is just such an "art object". there are overarching themes. various song lyrics reference each other. different tracks flow together. imagery is visually connected to the music.

at this point, 7 songs are done, and another 3 almost finished. in addition, there are 5 instrumental interludes. several more songs and instrumentals were written, and some of them recorded, but those are what made the cut after putting them in order and trying some rough crossfading.

some tracks just didn't fit into the flow, or were deemed not good enough. the decent ones may come out in some form in the future. for a short time i toyed with the idea of a second CD (maybe just a 3") of more instrumental material, but i think that would delay the project too much more as well as make it too costly. then again, just mentioning it, i like the idea, so who knows? the point is, it's done when it's done. but i can say that more easily now that it's actually closer to being a reality.

10.12.2010

making copies



on 10.10.10, the track "counterfeit" was released online in six different forms. for streaming or free download from the dream into dust website, as well as streaming (and shareable) on soundcloud. the files have now been removed

the web mix is basically the original, although slightly shorter and lower quality than the forthcoming album version. this is the song i've referred to on this blog several times as being made of dozens of different parts. almost nothing in this song is "real". everything is made up of samples of toy instruments, chopped up and overprocessed loops, analog and digital synths, a circuit bent plastic guitar, and a bass guitar recorded onto a cheap boombox and then severely stretched to fit the song. the vocal was shouted into a handheld mic plugged straight into the mixing board and later tweaked by bryin.

the deviation mix came out of a desire to feature certain instruments and to make it more of a crazy drum and bass track. bryin did his own version, which turned out a bit breakcore/speedcore because of the tempo (and so was named the breakneck mix).

DJ angztek fired up his gear as angztek industries and chopped up sounds from the song and constructed a pounding dance beat around them.

shannon fields of stars like fleas, the silent league, and family dynamics used his catch-all moniker prequel for this cold wave style vintage mix. lots of original instruments added for authentic feel. this is unlike anything he's known for previously.

leech of theologian (formerly of navicon torture technologies and one of the most collaborative and prolific artists i know who retains high quality) utterly destroyed the song. i mean that in a good way. pitched down, distorted pieces from the original mixed with key rhythmic elements.

finally, a no-budget video was shot using the motion picture setting on a still camera and effected to look like the whole thing has been photocopied. an HD version is available on youtube.

online digital releases are far from ideal. but this song and video are a comment on certain aspects of the world we find ourselves in, and that makes this type of dissemination fitting in this case. there will definitely be more sharing of snippets and using video in the future, as well as remixes.

the good part's just getting started.

9.06.2010

i sing the body electric



being a vocalist is a pain at times. there are any number of activities or dietary choices that can end up affecting the quality of your voice in both the short and long-term. this can put a damper on the rest of life, especially when you're supposed to be recording final takes, or even run-throughs that you hope might end up being usable. normal and enjoyable things become potential hazards to productivity. each one becomes a choice; to pass it up and have a better singing voice the next day, or indulge and face 24 hours or more of vocal uselessness.

sometimes it's not even a choice. i'm grateful for the smoking ban in NYC clubs and restaurants, but i can't control private areas i may be in. then there's cookouts with family or friends. excusing or repositioning myself in any of these situations can be awkward. no one wants to be a killjoy, especially for such an esoteric, artistic, and wimpy-sounding reason.

at times i envy my musical partner bryin, whose baritone seems to gain an appropriately raspy edge from smoking. for material like our dark hank williams covers, it really seems to work. however, when singing in a higher register, such as mine, it only causes harm. add to that the fact that as much as i've been complimented on my "pretty" voice, i have less interest in using it these days - and harsher tones tax vocal cords more.

singing can, however, be its own great reward. even when not recording or in front of an audience, there's a joy and power that comes from feeling your body resonate with the notes. certain tones, melodies, moments of vibrato feel good both physically and mentally. not to mention those times when you let out a scream straight from the gut.

7.28.2010

low end theories




i love bass. any playback system that can't adequately reproduce some kind of bass is, to me, a piece of crap. music devolving into ringtones made for tinny phone and computer speakers distresses me. i don't believe everyone needs a club or concert system to enjoy music, but some kind of happy medium should be the standard. unfortunately, that's not in my control. but our recording quality is.

in the past, my love of bass has cost me. more bass often means less volume (at least, the way we hear volume). it also means more sonic confusion. you can't have downtuned samples, deep kick drums, sludgy bass guitar, and rumbling sound effects all at once. at least, not without compromises.

so much of the time spent working on this album, as i've said before, has been involved in tackling engineering issues. a big one has been dealing with bass. several songs have multiple bass guitars and bass synths, as well as slightly different kick drums. then there's trying to even out the volume on bass parts that sweep up high on the neck (louder) as well as play low (quieter), and trying to get the bottom notes of a 5-string bass or a rumbling explosion to resonate without destroying speakers. and of course making all these things sound good and loud at the same time.

learning different techniques to make sense of all the murk has been illuminating and time-consuming. it's also not an exact science, at least not at my level of knowledge. just when i think "that kick drum's solved the issue, it punches straight through the bass now", i realize "it's tuned way too high, it's like a toy electronic drum", and it has to be replaced.

another danger is in focusing too much on the bass, consequently making the music bottom-heavy. pushing a frequency ends up pushing volume, so that has to be compensated for.

in the end, i have to believe it's worth it, since even unmastered versions of the new songs sonically blow away anything we've released so far. one song has been previewed at a club, and held its own next to commercially released tracks. which, from a recording/engineering standpoint, is all you can hope for.

7.16.2010

i'll have nothing, thanks



sometimes creating is knowing when to leave something out. after multiple sessions with both electric and acoustic guitars for a new song, i found myself more frustrated than ever. nothing i played truly added anything to the music except more sounds filling up space. in addition, the organic quality of guitar and the prettiness of the acoustic in particular, took away from the cold, stark feeling the song was supposed to have.

and then the obvious hit me: no guitar was needed.

it's a strange thing to think of myself as being one thing, such as a guitarist. but since it's what i play in the band live, i'd begun to put myself in that box. if there was no guitar, what would i do? i wasn't thinking that consciously, but it must have been affecting my insistence on trying to force a part for an instrument that didn't need to be there.

the other issue one faces as a producer is the overall album feel and flow. the state of things towards the end of an album's recording sessions is different from the beginning. you start seeing the connections between tracks and recurring patterns. not just the ones added intentionally, but also by accident, and by influence.

the longer this album has taken, the more frustrated i've become. that frustration leads to a desire for harder, angrier music. that, combined with attempting to make sure the sound isn't all over the map, has led to changes in arrangement and mixing.

for example, "secondhand daylight" was initially written, recorded, and even performed live with acoustic guitar as the main instrument. it's ended up with no acoustic guitar, and sparse and ethereal electrics added. synths were mixed louder, and vintage beat boxes replaced the acoustic drum sounds i originally used. finally, scott's excellent viola sample solo was pulled out of a section that needed to feature bryin's spaced-out noise guitar. that same section was based on a huge effected drum machine loop which itself was long ago removed, and ended up being the intro to a different song.

bryin himself can sometimes be the foil that leads to these kinds of decisions. he can affect a song without touching a piece of gear by asking "what are you trying to do?" or "why do it that way?"

the answers to these questions lead to better solutions than simply banging my head against a wall. especially if the wall isn't even mic'ed.

10.31.2009

the persistence of momentum



one of the most exciting times in making music is as it's coming into being. the ideas you had are transforming before your ears. no longer sketches or vague promises of potential to live up to, you can feel it becoming a reality. a combination of the instant gratification of feeling and hearing what you're playing combined with the more esoteric sensation that comes when doing something new. something most of the world hasn't heard yet.

and in the opposite corner, its nemesis: the loss of momentum. that's a big part of what drives creativity into that special place. on the one hand, you can dream up all kinds of ideas that never get fully realized. on the other, you can spend hours playing for fun, or playing while searching fruitlessly for the right part. but when the two come together it completes a circuit in the brain and gives the work momentum.

lack of momentum is one of the biggest obstacles we've faced in working on new music, whether due to other projects, scheduling, time, sickness, personnel, or technical issues. to have that feeling of being there, or at least getting there, and then having to stop, is almost physically painful. it's like suddenly going from breathing fresh mountain air to being in a poorly-ventilated basement.

being able to work partially on a laptop helps get work done, but not in terms of momentum. in fact, it splits up the process further, into different times and places. there's only so much editing that can be done in headphones while in transit, or waiting for something else to happen. at some point it needs to move to a decent studio and involve live performers and reliable playback.

as i write this, i'm on a train. but my thoughts are elsewhere. back in the studio, with the lights low, listening to bryin's distorted beats and slicing loops while i wrench notes out of a 5-string fuzz bass. hearing the words in my head and making up melodies as i sing along. a version of a song suspended halfway between the flashpoint of inspiration and the final realization.